

This needs more work, I pray for someone to take this off my hands!
Hey guys here's the ending shot of the animatic. The new ending is that after the crash, we cut to the next day where the guard is all beat up and stuck in his scooter. He zooms past the display that says free sample,he looks at it, we cut to the cereal, he looks at it, we cut to the cereal. etc. at the end of the day he doesn't learn his lesson and the same old cycle starts again.
Hey Yall! Here's two more shots. Couldn't get much work done today with the dissertation one to ones, the group meetings, and overseeing the films progress. I did manage to squeeze in two more shots though. The first is a fast slomo shot, Zak style, of the ship separating from the trolleys. I don't have a model of the trolleys yet so you'll have to use your imagination. But the ship actually launches into the air and lands on the scooter. Is decided to go a little crazy with the angle and make the ship look more dominating. The other shot is the first of my retooling of the beginning. This was sort of a test, Tom did the animation for the shot but I I'm not sure at the moment. It's sort of flat.
I'm very into action at the moment! After analysing Bay I came up with this shot. Much like bay, I tried to follow the action and keep the camera very low to the ground. I pretty much made this shot with J.B in mind. I want to use his steady cam in this shot and also his exploding water melons. Just imagine the shot with the shakey cam, and the melon's hitting the shelf and exploding. Hopefully it will look Tre Sexy when it comes to the final thing! Mu and I tried to import the steady cam into this shot but it went berserk!it's not J.B's fault it's mine.
I was researching Micheal Bay yesterday, the alleged 'King of Destruction'. Mr Sam Saunders showed me a chase scene from the film 'The Island'. What I observed was Bay likes to use allot of shakey camera in his action. It makes the scene seem more frantic. He also likes to shoot his chases very wide and close to the ground. He also likes to make the camera follow the action, almost like ti is chasing the cars itself. This makes the audience feel more involved in the scene and possibly feel like they a part of it. This is something I will be using in the film. J.B special camera should come in very handy.
Yo! Here's some more shots. I decided to tweak some of the angles and get some zooms and stuff in. The animation is terrible, but that's a given by now. I've been researching ol' Mickey Bay, Jimmy Cameron, and other such action type movies to get some inspiration for the shots.
Here's some more shots, not as action packed as yesterday. These are more inspired by Sam Raimi's horror films (not the spiderman ones).
Hey all, I have been rethinking some of the shots from the storyboard so they can be more dynamic. I Thought that we should incorporatemore dynamic shots. This not only will make the film more visuallyinteresting, but I thought that seeing as we are doing the film inmaya, we should make use of it. I have been watching more action movies, Bay, Bruckheimer, Cameron etc, and have been noting down some of their techniques. Seeing as we have a lot of action I thought we could be more dynamic to make it more cinematic.
The first shot is when breadbeard lands after pulling himself out the cutout. This shot is what Sam Saunders and I have dubbed the Bay shot. This is when the camera pans around a character at a low angle. Michael Bay uses this shot in the Rock, Bad Boys and Transformers.
This second shot is when breadbeard swings on the ship. I decided to try and add a Zack Synder slow motion shot. He uses this in 300 and Watchmen, and it seems to be what the kids like nowadays.
There is more to come...please forgive my rubbish animation.